Backbone: Prologue review
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Backbone: Prologue is the first act of an upcoming noir roleplaying detective adventure. Step into the shoes of Howard Lotor - anthropomorphic raccoon and private eye - and explore the beautifully rendered 2.5D pixel art environments of dystopian Vancouver.
Howard Lotor is smart, self-assured and set in his ways. Caught in the tedium of day-to-day life, he’s resigned to the abuses of the authoritative regime in power and compliant with the systemic inequality that permeates society. Most of the cases he works on are unremarkable domestic disputes. Odette Green’s case probably won’t be any different.
Backbone's gameplay is a new take on point-and-click adventure, featuring stealth, exploration and extensive branching dialogues inspired by classic CRPGs. As Howard, you must traverse the different districts of a now walled-off Vancouver, sniff out clues, collect evidence, interrogate witnesses, and choose which leads to follow.
Inspired by film noir, Backbone will submerge you into its dark dystopian atmosphere. Every animation in the game is handcrafted frame by frame, and environments are modeled after real streets of Vancouver, BC. The breathtaking combination of high resolution pixel art and 3D effects like dynamic lighting, pouring rain, volumetric fog and neon lights bring the sprawling city to life. Original doom jazz soundtrack will keep you on the edge with the enveloping veil of bebop and cinematic soundscapes, where every sound tells a story.
1 GB available space